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Scale mode

Automatic

Bub & Bob X checks the current resolution of the display and chooses a scaling factor of 2x, 3x or none. Automatic offers pixel perfect graphics. Users with non-standard resolutions will get a black frame around the game screen.

Force full screen

Bub & Bob X switches the resolution of the display to 640x480, the native resolution of the game. Force Full Screen slightly blurs the graphics. Unless the display is widescreen, there is no black frame around the game screen.

Don't scale

Bub & Bob X doesn't switch the resolution of the display nor scale its graphics. Don't Scale offers pixel perfect graphics. Because the game keeps its native low resolution, the game screen will look very small on large displays.

FAQ

Q: How do I register Bub & Bob X?
A: Choose Game > Buy now, or visit our online store.

Q: Bub & Bob X performs poorly on my computer. What should I do?
A: Make sure you have the required hardware and software.
A: Do not run applications, programs or utilities while playing.

Q: How do you pause Bub & Bob X?
A: Press Spacebar.

Q: Can I save and continue a game?
A: Yes, pause the game and quit the program. You can resume it after restarting the program.

Q: Sound doesn't play although music does. What's wrong?
A: Most probably this is an issue with your general sound settings. There are applications or widgets which can change them. Check out this article: No audio from certain multimedia content. 

Q: How do I upload my highscore? 
A: You will be asked to do so after finishing a game. However, you must play the standard levels and rank #1 in your own highscore list. 

Q: Will McSebi release new levels for Bub & Bob X? 
A: Most probably yes. 

Q: Is there a level editor for Bub & Bob X?
A: Yes. It is included with the game. Choose Game > Launch Level Editor.

Q: Can I submit levels I have made with the level editor?
A: Yes you can. Contact McSebi. Go to our Contact page for the email address.

Q: Are there cheats for Bub & Bob X?
A: No.

Q: Will you port Bub & Bob X to Windows or Linux?
A: We do not have the resources to port the game to Windows and Linux.

Q: Can you translate Bub & Bob X to other languages?
A: We can, if people help us. We welcome anyone who wish to translate the game. Contact us.

Version history

December 14th 2007, version 1.0
- Release

December 27th 2007, version 1.0.1
- Fixed a bug which occurred while restoring a saved game.
- Updated registration module.
- Corrected support information in help files.

January 16th 2008, version 1.0.2
- New level editor integrated. Many thanks to Andrew and Eli Stone of StoneDesign!

February 21th 2008, version 1.0.3
Many gameplay bugs and glitches fixed! Some changes will make the game harder, some will make it easier.

- Certain special items (e.g. the shoe item) never appeared, fixed.
- Behavior of bubbles changed to better match the original.
- Enemies falling out of bubbles will now move to the direction they are facing.
- If bubbles turn into oranges they won't stick anymore but fall down to the floor
- Jumping enemies will not fall though floors anymore.
- Players won't die if they are inside a waterfall and an enemy's shot hits
- Players are not invulnerable anymore when starting a new level
- Big lightning will now better hit the enemies
- Flying enemies will now always move synchronously inside a symmetric level
- EXTEND bubbles appearing in one level will have different letters if possible

Other fixes:
- The game will start correctly on a case sensitive file system (already fixed in version 1.0.2a).
- Level editor now saves background and tile information correctly

March 25th 2008, version 1.0.4
- Graphics output heavily accelerated, this should fix most speed problems
- Fixed graphic errors on certain hardware (e.g. new MacBooks)
- Now accepts modifier keys (Cmd, Alt, Ctrl and Shift) as input keys
- Changed enemies' jumping behavior
- Last enemy turns into red now
- Changed bubble behavior: Only 15 empty bubbles can now be on screen at once
- Special items necklace and heart never appeared. Fixed
- Internal counters were wrong: yellow sweet will now appear more often
- Unused letter bubbles will reappear in next round
- Further minor fixes

August 30th 2008, version 1.0.5
- Added French localization

October 25th 2008, version 1.0.6
- Added Spanish localization
- Updated registration module

August 3rd 2009, version 1.1
- Major graphics update, many items and fruits redone
- Added Portuguese localization

January 16th 2010, version 1.1.1
- Minor reorganization of the splash screen
- Fixed some rare crashes
- The game window is not fixed to the center of the screen anymore

November 20th 2011, version 1.2
- The level editor can now be quit with the window close button
- Revised the sources to use latest APIs and to remove deprecated API calls. This increases the minimum System requirement to Mac OSX 10.6